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OWLBEAR

Thornbeak, the Timbermaw Terror


In the shadowed heart of the Elderwood, where even druids tread lightly and the moon filters in like trembling silver, the woods hold their breath when Thornbeak stirs.

Larger than a dire bear and with the blood-curdling screech of a hunting raptor, Thornbeak is no ordinary owlbear. Its feathers bristle like pine needles, its claws are thick as axe-blades, and its eyes glow with the fury of a beast that remembers being cursed into existence. Often found mauling fallen trees, Thornbeak is not just a predator—it’s a guardian of its woodland domain, as territorial as it is brutal.

Legends claim that Thornbeak was born when a druid's primal magic clashed with a wizard’s attempt to fuse beast and bird. The result was this hulking monstrosity: all instinct, wrath, and sinew—cloaked in feathers and fury.

Whether as a random forest encounter or a corrupted forest guardian, Thornbeak will leave deep claw marks in your players’ memories—and their armor.

🦉🐻 Thornbeak (Based on Owlbear - D&D 5e Stats)

Large monstrosity, unaligned

  • Armor Class: 13 (natural armor)
  • Hit Points: 59 (7d10 + 21)
  • Speed: 40 ft.

STR 20 (+5) | DEX 12 (+1) | CON 17 (+3) | INT 3 (−4) | WIS 12 (+1) | CHA 7 (−2)

Skills: Perception +3

Senses: Darkvision 60 ft., Passive Perception 13

Challenge Rating: 3 (700 XP)

Keen Sight and Smell.

The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

  • Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.
  • Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
    Hit: 10 (1d10 + 5) piercing damage.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
    Hit: 14 (2d8 + 5) slashing damage.

Variant Suggestion (Homebrew Tweaks for Thornbeak):

  • Increase HP to 75+ for a boss encounter.
  • Give it "Furious Charge" – if it moves 20 feet straight toward a creature and hits with a claw attack, the target must succeed on a DC 14 Strength save or be knocked prone.
  • Add "Terrifying Screech" (Recharge 5–6): All creatures within 30 ft. must make a DC 13 Wisdom saving throw or be frightened for 1 round.

Originality of the Model

The author declares that this work is their personally original model

This model is licensed under the following terms:

Standard Digital File License

This work is licensed under a Standard Digital File License. Digital files have a strict non-commercial, personal use only license.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital file or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including remixes of this object). You can not host these files on other digital platforms, web stores or cloud repositories. The objects may not be used in any way whatsoever in which you charge money, collect fees.

Models(2)

  • model file image
    owlbear.stlDesigner

    5.05 MB

    2025-08-04

  • model file image
    owlbear.3mfDesigner

    2.47 MB

    2025-08-04

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